
Public Game Playtest: Our Game Got Hacked on Day One
Public Game Playtest week finally arrived, and it turned into one of the wildest moments in our journey rebuilding My Life as a Spy. More
Explore the creative and technical journey behind our projects through studio updates, development insights, cinematic workflows, audio direction, and production progress.

Public Game Playtest week finally arrived, and it turned into one of the wildest moments in our journey rebuilding My Life as a Spy. More

Dedicated Game Server development in Week 7 fixed an 11 FPS crisis and turned My Life as a Spy into a real online game.

Frank Salas reveals the indie game design mistakes that nearly killed My Life as a Spy — and how one camera change, five new systems, and a 50-player playtest saved it.